Release date for the iOS version of Sector Zero is finally announced! The game is planned for release in December of 2013. Also I wan’t to confirm that the game will be released as universal build and will fully support different screen sizes on different iOS devices without any black borders or other nonsense.
If you want to see Sector Zero or Half-Life: Before on digital distribution platform Steam. You can support those using Steam new voting system called Greenlight.
I have an awesome news to share! My modification for Half-Life was recently published on a digital distribution platform with a bit strange name Desura. Desura makes an installation of the mods and games a almost a one click process. You can grab Half-Life: Before for Desura here. If you want to download mod without Desura, you can grab it on the official page.
Added Mods & Maps section on the site. There you can find my maps and mods for the games like Half-Life, Counter-Strike, Worms Armageddon etc. This section is not yet finished. You can expect more content in the near future.
At the forum of the engine, that I’m using to create Sector Zero, one guy asked developers to describe their process of creating a game. I’m making Sector Zero for a year now, so I decided to share my experience with him, and with the visitors of this website.
I’m sure it will be totally different for my next project so I will describe how it is with my current project.
Creashock Studios is one man independent game development studio based in Kiev, Ukraine. The studio is specialized in creating games based on original IP for iOS (iPhone & iPad), Android, Mac and Windows 8. Right now studio is working on a debut game called Sector Zero.